09 - Using Gamification to Teach Security Analysis in Higher Education
Teaching security analysis at university allows future professionals to acquire with the necessary skills to protect and maintain the integrity of digital infrastructures. This work presents a board game and its practical use for teaching security analysis in 1st-year bachelor students. The game has been employed in the past four years and our perception of use is positive. Being a game with a simple and most-likely known mechanics, it could be adapted and used by other educators to teach software engineering topics.
Thu 15 MayDisplayed time zone: Brussels, Copenhagen, Madrid, Paris change
In this session, eleven posters will be displayed in the Hall, allowing participants to walk around and interact with the poster authors. The authors will explain the work presented on their posters, and participants will have the opportunity to ask questions. Authors will give tickets to participants who ask questions and engage with the presentations. Participants who collect TWO tickets from poster presentations will be eligible to win a drink and a tapa!
Participants will also have the chance to vote for the best poster using a form provided during the session. The winner will be announced during the closing session.
Don’t miss this opportunity to enjoy the poster works and experience Spanish tapas!