CurryOn 2016
Mon 18 - Tue 19 July 2016 Rome, Italy
co-located with ECOOP 2016
Mon 18 Jul 2016 10:55 - 11:35 at Foscolo - Session 1a

You are Joe, the courier. It is your job, to deliver all the fashion to all the customers. Sometimes, you have to pick up stuff and return it to the warehouse. However, customers keep ordering more and more — and your bicycle only has room for so many boxes… In this talk we want to tell you how the Elm Architecture empowered us to put the “Elm Street 404” game together. We will give you some insight into the algorithms at play and how we applied functional concepts to the domain of game programming.
Some of the challenges we were facing include: implementing a path-finding solution, the random generation of the map and game objects, improving the performance and rendering with WebGL.

Mon 18 Jul
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10:05 - 12:25: Session 1aCurryOn at Foscolo
10:05 - 10:45
The Functional Programming Languages Nomad
S: Michael SperberActive Group GmbH
10:55 - 11:35
Creating a Fun Game with Elm
11:45 - 12:25
Why Writing Correct Software Is Hard and Why Math (Alone) Won’t Help Us
Ron PresslerParallel Universe