Write a Blog >>
ICSE 2020
Wed 24 June - Thu 16 July 2020

Introductory programming is challenging for many students, requiring them to engage with a deep approach to learning concepts in order to succeed. These challenges compound for online students who do not have direct face-to-face interactions with teaching staff. With the growing demand for online education, we need to examine approaches that assist in building supportive learning environments for these students. A growing body of work from other education disciplines indicates that audio feedback provides an opportunity for developing stronger relationships with students. Further studies recommend an integrated implementation of audio recording into the virtual learning environment. To evaluate audio feedback for use in programming education, we developed an integrated, cross-browser audio feedback feature into the open-source Doubtfire learning management system. Doubtfire is used to support and scale a task-oriented teaching and learning system built upon the principles of constructive alignment and has been shown to help students engage with programming concepts in campus-only units. Our findings from experimental and observational activities indicate that programming tutors can use a blended approach of audio and text feedback via the learning management system to better support student learning. The richer, more nuanced feedback delivery communicates personality to students while retaining the benefits of written feedback for code-specific issues.

Wed 8 Jul

Displayed time zone: (UTC) Coordinated Universal Time change

00:00 - 01:00
P8-SEET - Novel Approaches in SE Education and OthersSoftware Engineering Education and Training at Goguryeo
Chair(s): Casper Lassenius Aalto University, Finland and Simula Metropolitan Center for Digital Engineering, Norway
00:00
12m
Talk
Enriching Programming Student Feedback with Audio CommentsSEET
Software Engineering Education and Training
Jake Renzella Deakin University, Andrew Cain Deakin University
00:12
12m
Talk
GidgetML: An Adaptive Serious Game for Enhancing First Year Programming LabsSEET
Software Engineering Education and Training
Michael Miljanovic Ontario Tech University, Jeremy Bradbury Ontario Tech University
00:24
6m
Experience report
Exploiting Group Shuffling Dynamics to Convey the Importance of Good Software DesignSEET
Software Engineering Education and Training
Jose Benedetto PONTIFICIA UNIVERSIDAD CATOLICA DE CHILE, Jaime Navon PONTIFICIA UNIVERSIDAD CATOLICA DE CHILE
00:30
12m
Talk
Authentic Individual Assessment for Team-based Software Engineering ProjectsSEET
Software Engineering Education and Training
Laura Tubino Deakin University, Andrew Cain Deakin University, Jean-Guy Schneider Deakin University, Dhananjay Thiruvady Deakin University, Niroshinie Fernando Deakin University
00:42
12m
Talk
Adopting Industry Agile Practices in Large-scale Capstone EducationSEET
Software Engineering Education and Training
Jean-Guy Schneider Deakin University, Peter Eklund Deakin University, Kevin Lee Deakin University, Feifei Chen Deakin University, Andrew Cain Deakin University, Mohamed Abdelrazek Deakin University