ICSE 2026
Sun 12 - Sat 18 April 2026 Rio de Janeiro, Brazil
Thu 16 Apr 2026 17:00 - 17:15 at Oceania IV - Human and Social Aspects 10 Chair(s): Paola Inverardi

Ethical issues in video game development have received extensive attention from the general public and researchers. Yet, the voices of those most directly involved in creating games i.e., the game designers and developers, remain less researched. Practitioners’ perspectives are critical, as their daily decisions shape whether games embody ethical values or perpetuate ethical issues. To address this gap, we examine how practitioners in the game industry perceive ethical issues, the barriers they face in addressing them, and the strategies they envision for fostering more ethically grounded development practices. For this purpose, we conducted semi-structured interviews with 31 software practitioners working in thirteen different countries in the video game industry. The collected data was analyzed using thematic analysis with an inductive coding approach.

Our results identify a range of ethical issues in game development, highlighting mis/underrepresentation of gender, culture, and LGBTQ+ identities as the most pressing. Commercial pressures, team homogeneity, process limitations, and inadequate reporting mechanisms were mentioned as major barriers to incorporating ethics into game development. Our findings highlight the urgency of addressing ethical issues in game development through systemic cultural change, including clear guidelines, inclusive teams, and ethics-focused training.

Thu 16 Apr

Displayed time zone: Brasilia, Distrito Federal, Brazil change

16:00 - 17:30
Human and Social Aspects 10SE in Society (SEIS) at Oceania IV
Chair(s): Paola Inverardi Gran Sasso Science Institute
16:00
15m
Talk
How Fair is Software Fairness Testing?
SE in Society (SEIS)
Ann Barcomb Schulich School of Engineering, University of Calgary, Mariana Pinheiro Bento University of Calgary, Giuseppe Destefanis University College London, Sherlock A. Licorish University of Otago, Cleyton Magalhaes Universidade Federal Rural de Pernambuco, Ronnie de Souza Santos University of Calgary, Mairieli Wessel Radboud University
Pre-print
16:15
15m
Talk
Cyberbullying Safety Engineering by Patent: Trends, Solution Paradigms, and Societal Impacts
SE in Society (SEIS)
Mohamad Kassab Boston University
16:30
15m
Talk
From Big Tech to Big Politics: Users' Discourse on the Politicization of Technology Companies
SE in Society (SEIS)
Amelia Kalecińska Vrije Universiteit Amsterdam, Panagiotis Fotopoulos Vrije Universiteit Amsterdam, Emitzá Guzmán Vrije Universiteit Amsterdam
16:45
15m
Talk
Once Upon a Team: Investigating Bias in LLM-Driven Software Team Composition and Task Allocation
SE in Society (SEIS)
Alessandra Parziale Gran Sasso Science Institute, Gianmario Voria University of Salerno, Valeria Pontillo Gran Sasso Science Institute, Amleto Di Salle Gran Sasso Science Institute (GSSI), Patrizio Pelliccione Gran Sasso Science Institute, L'Aquila, Italy, Gemma Catolino University of Salerno, Fabio Palomba University of Salerno
17:00
15m
Talk
Negotiating Ethics in Video Game Development: Insights from Practitioners
SE in Society (SEIS)
Yeqian Li Vrije Universiteit Amsterdam, Kousar Aslam Vrije Universiteit Amsterdam
17:15
15m
Talk
Exploring Societal Biases in Generative AI using Social Science Constructs and Theories
SE in Society (SEIS)
Muneera Bano CSIRO's Data61, Rashina Hoda Monash University, Didar Zowghi CSIRO's Data61 - University of Technology Sydney