HCSE 2026
Tue 29 September - Fri 2 October 2026 Paderborn, Germany
co-located with VL/HCC 2026

Traditionally, HCSE as a working conference invites research papers, late-breaking results, tool demos, and posters. In addition, the Discussion Forum for PhD Students, introduced at HCSE 2024, is an interactive format that allows PhD students to present and intensively discuss with established researchers their research ideas and get feedback and/or guidance for the continuation of their work in a friendly and constructive atmosphere.

In the Technical Paper track, HCSE 2026 welcomes the following types of contributions:

  • Technical Full Papers (up to 20 pages + references) should describe substantial research contributions of novel work that has produced advanced and mature results including proper validation. Submitted contributions have to be anonymized and will be reviewed double-blind.
  • Late-Breaking Results Papers (up to 12 pages + references) should present work in progress, new practice and experience reports containing good (and bad) practices and/or recent practical evaluations of methods, techniques and tools. Submitted contributions have to be anonymized and will be reviewed double-blind.

Call for Papers

HCSE is a bi-annual, single-track, working conference organized by the IFIP Working Group 13.2 on Methodology for User-Centred System Design. We aim at bringing together researchers and practitioners interested in strengthening the scientific foundations of interactive system and user interface design, examining the relationship between software engineering, artificial intelligence, and human–computer interaction and on how to strengthen human-centered design as an essential part of software engineering processes.

Topics of interest include:

  • contributions to the theory and best practices of user-centered design
  • involvement of end-users, clients and stakeholders in the design and development process of interactive systems
  • socio-technical aspects of interactive software development
  • innovative methods for identifying end-user requirements for interactive systems
  • rational design, design patterns, and traceability of design choices
  • models and model-based approaches for building interactive systems
  • methods and tools for low-code and no-code development paradigms
  • end-user development, end-user programming, and end-user software engineering
  • integration of multiple properties (e.g. usability, (cyber)security, reliability, user experience, privacy, accessibility, etc.) in software development and making them more accessible to developers and users
  • design and integration of novel interaction techniques such as augmented, virtual, and mixed reality
  • context-aware and adaptive interactive systems (e.g. in areas such as digital collaboration, digital and worker assistance)
  • software architectures and architectural patterns for interactive systems
  • support for new kinds of human–machine interaction (HMI) for increasingly autonomous systems and systems that use or provide artificial intelligence (e.g. autonomous driving or human–robot collaboration)
  • artificial intelligence and machine learning to support the development of interactive systems
  • human-centered artificial intelligence
  • human–AI collaboration and development of hybrid intelligence systems

On this technical track, HCSE 2026 welcomes the following types of contributions:

  • Technical Full Papers (up to 20 pages + references) should describe substantial research contributions of novel work that has produced advanced and mature results including proper validation. Submitted contributions have to be anonymized and will be reviewed double-blind.
  • Late-Breaking Results Papers (up to 12 pages + references) should present work in progress, new practice and experience reports containing good (and bad) practices and/or recent practical evaluations of methods, techniques and tools. Submitted contributions have to be anonymized and will be reviewed double-blind.

All accepted papers will appear in the conference proceedings published by Springer in the LNCS series.

Submissions and Reviewing Process

All contributions should be submitted via the EasyChair system. All submissions will be peer-reviewed for their relevance, originality, technical contribution, and presentation quality by the members of the international program committee.

Technical Full Papers and Late Breaking Results Papers will be reviewed double-blind. Authors must prepare their submission files accordingly. It will be possible for the program committee to suggest accepting submissions in other than their original submission categories.

Proceedings

All accepted papers will appear in the conference proceedings published by Springer. They must be formatted according to the guidelines of the Lecture Notes in Computer Science (LNCS) series of Springer. Authors are requested to prepare submissions as close as possible to final camera-ready versions.

Presentations

All accepted submissions will be presented at the conference in technical sessions. It will be possible for authors of accepted Technical Full Papers and Late-Breaking Results Papers to give tool demos as well, without submitting additional Demonstration Papers.