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Stefanie Zollmann is an Associate Professor for Computer Science at the University of Otago in New Zealand. She is leading the Visual Computing Otago research group. Before starting at Otago in 2016, she worked as a senior developer at Animation Research Ltd on eXtended Reality visualization, Computer Graphics and Computer-Vision-based tracking technology for sports broadcasting. She also worked for Daimler and Graz University of Technology. Her main research is in the field of Visual Computing, which describes the combination of traditional Computer Graphics, Computer Vision, Machine Learning, Visualization and Human-Computer-Interaction. Her research focus is on eXtended Reality (XR) for sports and media, visualization techniques for Augmented Reality and novel methods for capturing content for immersive experiences. Stefanie serves on the Editorial Boards of Transaction on Visualization and Graphics (TVCG) and Computers & Graphics and was Science and Technology program chair for ISMAR 2019 and 2020.
Contributions
2022
ACM Interactive Surfaces and Spaces (ISS)
- Author of Immersive Analytics Spaces and Surfaces within the Workshops-track
- Keynote Speaker of eXtending Realities: Using eXtended Reality to create interactive spaces in challenging environments within the Keynotes-track
- Committee Member in Workshop Organizers within the Workshop: Immersive Analytics Spaces and Surfaces-track