C codebases frequently embed nonportable and unstandardized elements such as inline assembly code. Such elements are not well understood, which poses a problem to tool developers who aspire to support C code. This paper investigates the use of x86-64 inline assembly in 1264 C projects from GitHub and combines qualitative and quantitative analyses to answer questions that tool authors may have. We found that 28.1% of the most popular projects contain inline assembly code, although the majority contain only a few fragments with just one or two instructions. The most popular instructions constitute a small subset concerned largely with multicore semantics, performance optimization, and hardware control. Our findings are intended to help developers of C-focused tools, those testing compilers, and language designers seeking to reduce the reliance on inline assembly. They may also aid the design of tools focused on inline assembly itself.
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|Fast PokeEMU: Scaling Generated Instruction Tests Using Aggregation and State Chaining|
|An Analysis of x86-64 Inline Assembly in C Programs|
Manuel Rigger Johannes Kepler University Linz, Stefan Marr University of Kent, Stephen Kell University of Cambridge, David Leopoldseder Johannes Kepler University Linz, Hanspeter Mössenböck JKU Linz, AustriaLink to publication Pre-print Media Attached