MOBILESoft 2023
Mon 15 - Tue 16 May 2023
Melbourne, Australia
co-located with
ICSE 2023
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Venue: Melbourne Convention Exhibition Centre | MCEC
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MOBILESoft Program
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Keynote
Mon 15 May
Tue 16 May
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MOBILESoft 2023
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NIER (Novel Ideas and Emerging Results)
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MOBILESoft 2025
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ICSE 2023
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MOBILESoft 2023
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Melbourne Convention Exhibition Centre | MCEC
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Room information: Virtual - Zoom for GAS
Venue
Melbourne Convention Exhibition Centre | MCEC
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Virtual - Zoom for GAS
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Fri 19 May
Displayed time zone:
Hobart
change
22:00 - 22:15
Welcome
GAS
at
Virtual - Zoom for GAS
22:00
15m
Talk
Welcome talk
GAS
22:15 - 23:30
Morning Keynote
GAS
at
Virtual - Zoom for GAS
22:15
75m
Keynote
Lei Ma
GAS
23:30 - 23:45
Morning Break
GAS
at
Virtual - Zoom for GAS
23:30
15m
Break
Morning break
GAS
23:45 - 01:00
Paper session 1: Testing, QA
GAS
at
Virtual - Zoom for GAS
23:45
25m
Paper
Survival of the Tested: Gamified Unit Testing Inspired by Battle Royale
GAS
00:10
25m
Paper
Exploring Quality Assurance Practices and Tools for Indie Games
GAS
00:35
25m
Paper
An Exploratory Approach for Game Engine Architecture Recovery
GAS
Sat 20 May
Displayed time zone:
Hobart
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01:00 - 02:00
LUNCH
GAS
at
Virtual - Zoom for GAS
01:00
60m
Lunch
Lunch
GAS
03:00 - 04:15
Afternoon Keynote
GAS
at
Virtual - Zoom for GAS
03:00
75m
Keynote
Maria Rauschenberger
GAS
04:15 - 05:05
Paper session 2: Balance and progression: specifics of game mechanics
GAS
at
Virtual - Zoom for GAS
04:15
25m
Paper
Domain-Specific Languages for Describing Game Progression Logics
GAS
04:40
25m
Paper
Assessing Video Game Balance using Autonomous Agents
GAS
05:05 - 05:20
Afternoon Break
GAS
at
Virtual - Zoom for GAS
05:05
15m
Break
Afternoon Break
GAS
05:20 - 06:30
Closing panel with Q&A
GAS
at
Virtual - Zoom for GAS
05:20
70m
Panel
Closing panel with Q&A
GAS
06:30 - 06:40
Closing remarks
GAS
at
Virtual - Zoom for GAS
06:30
10m
Day closing
Closing remarks
GAS
Fri 19 May
Displayed time zone:
Hobart
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Room
22:00
30
23:00
30
0:00
30
Virtual - Zoom for GAS
GAS
Welcome
GAS
Morning Keynote
GAS
Morning Break
GAS
Paper session 1: Testing, QA
Sat 20 May
Displayed time zone:
Hobart
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Room
1:00
30
2:00
30
3:00
30
4:00
30
5:00
30
6:00
30
Virtual - Zoom for GAS
GAS
LUNCH
GAS
Afternoon Keynote
GAS
Paper session 2: Balance and progression: specifics of game mechanics
GAS
Afternoon Break
GAS
Closing panel with Q&A
GAS
Closing remarks
Fri 19 May
Displayed time zone:
Hobart
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Room
22:00
15
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45
23:00
15
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0:00
15
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45
Virtual - Zoom for GAS
GAS
Welcome talk
22:00 - 22:15
GAS
Lei Ma
22:15 - 23:30
GAS
Morning break
23:30 - 23:45
GAS
Survival of the Tested: Gamified Unit Testing Inspired by Battle Royale
23:45 - 00:10
Sat 20 May
Displayed time zone:
Hobart
change
Room
0:00
15
30
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1:00
15
30
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2:00
15
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3:00
15
30
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4:00
15
30
45
5:00
15
30
45
6:00
15
30
45
Virtual - Zoom for GAS
GAS
Exploring Quality Assurance Practices and Tools for Indie Games
00:10 - 00:35
GAS
An Exploratory Approach for Game Engine Architecture Recovery
00:35 - 01:00
GAS
Lunch
01:00 - 02:00
GAS
Maria Rauschenberger
03:00 - 04:15
GAS
Domain-Specific Languages for Describing Game Progression Logics
04:15 - 04:40
GAS
Assessing Video Game Balance using Autonomous Agents
04:40 - 05:05
GAS
Afternoon Break
05:05 - 05:20
GAS
Closing panel with Q&A
05:20 - 06:30
GAS
Closing remarks
06:30 - 06:40
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Sun 22 Dec 02:42