A Gaming Quest to Improve Web Locators Robustness
Web applications have become fundamental to our lives, thus testing methods ensuring their quality are essential. Usually, Web test automation frameworks and tools use locators to interact with the GUI, serving as hooks to the widgets within Web pages. However, locators are known to be one of the most significant points of fragility in Web testing, due to their susceptibility to rapid software evolution impacting the Web page structure. While gamification strategies have been recently incorporated into the Web testing process to increase testers engagement, by means of tasks and rewards tailored around test activities, they have not yet been applied to locators robustness.
In this paper, we introduce TestQuest, a tool under development that adapts gamification to improve locators robustness, by employing evaluation metrics and best practices designed to make testing via locators more engaging for testers, potentially enhancing overall test quality.
Tue 17 SepDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
15:30 - 17:00 | |||
15:30 30mPaper | Testing Robot Challenge: a Serious Game for Testing Learning Gamify A: Anna Rita Fasolino Federico II University of Naples, A: Caterina Maria Accetto , A: Porfirio Tramontana University of Naples Federico II | ||
16:00 30mPaper | A Gaming Quest to Improve Web Locators Robustness Gamify A: Diego Clerissi DIBRIS, University of Genova, Italy, A: Maurizio Leotta DIBRIS, University of Genova, Italy, A: Filippo Ricca DIBRIS, University of Genova, Italy | ||
16:30 30mTalk | Panel: upcoming challenges for Gamification in Software Engineering Gamify |