ISSTA/ECOOP 2024
Mon 16 - Fri 20 September 2024 Vienna, Austria

This program is tentative and subject to change.

Tue 17 Sep 2024 15:30 - 16:00 at EI 10 Fritz Paschke - Gamify 2024 session 3

Software testing education is becoming increasingly important both in academia and industry. Despite efforts to improve teaching approaches at the university level, many challenges persist for better preparing students for their future careers. In this position paper we present the Testing Robot Challenge tool implementing a serious game designed for motivating the students to practice testing and learn how to write effective unit tests in coverage testing. The game exploits the mechanism of the challenge that students can play against state-of-the-art tools for automated test case generation. It is configurable by teachers, in order to tune the complexity and type of challenges to the specific needs of the students and to the objectives of the course taught. To validate the tool, we performed a preliminary experiment involving 15 students of a Software Engineering course who provided generally positive feedback about it and useful comments for its future improvement.

This program is tentative and subject to change.

Tue 17 Sep

Displayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change

15:30 - 17:00
Gamify 2024 session 3Gamify at EI 10 Fritz Paschke
15:30
30m
Paper
Testing Robot Challenge: a Serious Game for Testing Learning
Gamify
A: Anna Rita Fasolino Federico II University of Naples, A: Caterina Maria Accetto , A: Porfirio Tramontana University of Naples Federico II
16:00
30m
Paper
A Gaming Quest to Improve Web Locators Robustness
Gamify
A: Diego Clerissi DIBRIS, University of Genova, Italy, A: Maurizio Leotta DIBRIS, University of Genova, Italy, A: Filippo Ricca DIBRIS, University of Genova, Italy
16:30
30m
Talk
Panel: upcoming challenges for Gamification in Software Engineering
Gamify