Tue 24 Sep 2024 15:00 - 15:30 at T - The Legend of Zelda - Session #3
This article presents our current work to improve interactivity in complex systems engineering. We propose to improve the interactivity from two different angles: within and between models made by the different domain experts. For that, we propose 1/ a new meta-language named Interactivity DSL that improves the interactivity during the modeling tasks; 2/ a collaborative platform inspired by software development tools like GitHub and GitLab to improve the interactivity between the different experts working on different models and their tools.
Tue 24 SepDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
Tue 24 Sep
Displayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
14:00 - 15:30 | |||
14:00 30mTalk | Automating Digital Twins Development in Industry 4.0 Doctoral Symposium | ||
14:30 30mTalk | Ensuring the consistency of information between two versions of a mechanical drawing Doctoral Symposium A: Alexandre Monnier Weil Kaizen Solutions Montbonnot Saint Martin, France/Univ. Grenoble Alpes, CNRS, Grenoble INP*, LIG, 38000 Grenoble, France, M: Davide Di Ruscio University of L'Aquila | ||
15:00 30mTalk | Collaborative Platform for Heterogeneous Modeling Doctoral Symposium A: Théo Giraudet Obeo, Université de Rennes, Inria, CNRS, IRISA, M: Antonio Bucchiarone Fondazione Bruno Kessler, Trento, Italy |