Q-SE 2022
Wed 18 May 2022
co-located with
ICSE 2022
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Venue: David Lawrence Convention Center
Virtual: Midspace
ICSE 2022
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Wed 18 May
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ICSE 2022
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Q-SE 2022 (
series
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Midspace
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Room information: GAS room
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Midspace
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GAS room
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GAS room
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Fri 20 May
Displayed time zone:
Eastern Time (US & Canada)
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09:00 - 09:15
Welcome Session
GAS
at
GAS room
Chair(s):
Antonio Bucchiarone
Fondazione Bruno Kessler, Trento, Italy
,
Kendra Cooper
Independent
,
Dayi Lin
Centre for Software Excellence, Huawei, Canada
,
Edward Melcer
University of California, Santa Cruz
,
Kelvin Sung
University of Washington, Bothell
09:00
15m
Day opening
Workshop Opening
GAS
Antonio Bucchiarone
Fondazione Bruno Kessler, Trento, Italy
09:15 - 10:30
Opening Keynote
GAS
at
GAS room
Chair(s):
Antonio Bucchiarone
Fondazione Bruno Kessler, Trento, Italy
09:15
75m
Keynote
The key role of dynamic and integrated learning
GAS
Diego Colombo
10:30 - 10:45
Morning Break
GAS
at
GAS room
Chair(s):
Kelvin Sung
University of Washington, Bothell
10:30
15m
Break
Morning Break
GAS
10:45 - 12:00
Paper Session: Projects & Testing
GAS
at
GAS room
Chair(s):
Edward Melcer
University of California, Santa Cruz
10:47
20m
Short-paper
Video Game Project Management Anti-patterns
GAS
Gabriel Cavalheiro Ullmann
Concordia University, Canada
,
Cristiano Politowski
Concordia University, Canada
,
Yann-Gaël Guéhéneuc
Concordia University and Polytechnique Montréal
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
,
João Eduardo Montandon
Universidade Federal de Minas Gerais (UFMG)
11:07
25m
Full-paper
Towards Automated Video Game Testing: Still a Long Way to Go
GAS
Cristiano Politowski
Concordia University
,
Yann-Gaël Guéhéneuc
Concordia University and Polytechnique Montréal
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
11:32
25m
Full-paper
What Makes a Game High-rated? Towards Factors of Video Game Success
GAS
Cristiano Politowski
Concordia University, Canada
,
Gabriel Cavalheiro Ullmann
Concordia University, Canada
,
Yann-Gaël Guéhéneuc
Concordia University and Polytechnique Montréal
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
,
João Eduardo Montandon
Universidade Federal de Minas Gerais (UFMG)
12:00 - 13:00
Lunch
GAS
at
GAS room
12:00
60m
Lunch
Lunch
GAS
13:00 - 14:15
Afternoon Keynote
GAS
at
GAS room
Chair(s):
Edward Melcer
University of California, Santa Cruz
13:00
75m
Keynote
Fulfilling the Promise and Potential of Gamification
GAS
Michael Wu
Chief AI Strategist at PROS
14:30 - 15:45
Paper Session: Game Design & Simulation
GAS
at
GAS room
Chair(s):
Dayi Lin
Centre for Software Excellence, Huawei, Canada
14:32
20m
Short-paper
Towards Self-Adaptive Game Logic
GAS
Byron Devries
Grand Valley State University
,
Erik Fredericks
Grand Valley State University
,
Jared Moore
Grand Valley State University
14:52
20m
Short-paper
Developing Games with Data-Oriented Design
GAS
Jessica Bayliss
Rochester Institute of Technology
15:12
25m
Full-paper
Pedestrian motion in simulation applications using deep learning
GAS
Ciprian Paduraru
University of Bucharest
,
Miruna Gabriela Paduraru
University of Bucharest
15:45 - 16:00
Break
GAS
at
GAS room
16:00 - 17:00
Closing Panel
GAS
at
GAS room
Chair(s):
Kendra Cooper
Independent
16:00
60m
Panel
Top five lessons learned in entertainment games, serious games, and gamification R&D.... is there a ray of sunshine?
GAS
Jeremy Bradbury
Ontario Tech University
,
Matthew Guzdial
University of Alberta, Canada
,
Adam Smith
Computational Media at UC Santa Cruz
,
Alf Inge Wang
Norwegian University of Science and Technology
17:00 - 17:10
Closing Remarks
GAS
at
GAS room
17:00
10m
Day closing
Closing Remarks
GAS
Antonio Bucchiarone
Fondazione Bruno Kessler, Trento, Italy
Fri 20 May
Displayed time zone:
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Room
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GAS room
GAS
Welcome Session
GAS
Opening Keynote
GAS
Morning Break
GAS
Paper Session: Projects & Testing
GAS
Lunch
GAS
Afternoon Keynote
GAS
GAS
Paper Session: Game Design & Simulation
GAS
Break
GAS
Closing Panel
GAS
Closing Remarks
Fri 20 May
Displayed time zone:
Eastern Time (US & Canada)
change
Room
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10:00
15
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11:00
15
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GAS room
GAS
Workshop Opening
09:00 - 09:15
GAS
The key role of dynamic and integrated learning
09:15 - 10:30
GAS
Morning Break
10:30 - 10:45
GAS
Video Game Project Management Anti-patterns
10:47 - 11:07
GAS
Towards Automated Video Game Testing: Still a Long Way to Go
11:07 - 11:32
GAS
What Makes a Game High-rated? Towards Factors of Video Game Success
11:32 - 11:57
GAS
Lunch
12:00 - 13:00
GAS
Fulfilling the Promise and Potential of Gamification
13:00 - 14:15
GAS
Towards Self-Adaptive Game Logic
14:32 - 14:52
GAS
Developing Games with Data-Oriented Design
14:52 - 15:12
GAS
Pedestrian motion in simulation applications using deep learning
15:12 - 15:37
GAS
Top five lessons learned in entertainment games, serious games, and gam ...
16:00 - 17:00
GAS
Closing Remarks
17:00 - 17:10
Information for Participants
Fri 20 May 2022 09:00 - 09:15 at
GAS room
-
Welcome Session
Chair(s):
Antonio Bucchiarone
,
Kendra Cooper
,
Dayi Lin
,
Edward Melcer
,
Kelvin Sung
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 09:15 - 10:30 at
GAS room
-
Opening Keynote
Chair(s):
Antonio Bucchiarone
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 10:30 - 10:45 at
GAS room
-
Morning Break
Chair(s):
Kelvin Sung
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 10:45 - 12:00 at
GAS room
-
Paper Session: Projects & Testing
Chair(s):
Edward Melcer
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 12:00 - 13:00 at
GAS room
-
Lunch
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 13:00 - 14:15 at
GAS room
-
Afternoon Keynote
Chair(s):
Edward Melcer
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 14:30 - 15:45 at
GAS room
-
Paper Session: Game Design & Simulation
Chair(s):
Dayi Lin
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 15:45 - 16:00 at
GAS room
-
Break
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 16:00 - 17:00 at
GAS room
-
Closing Panel
Chair(s):
Kendra Cooper
Info for room
GAS room
:
Click here to go to the room on Midspace
Information for Participants
Fri 20 May 2022 17:00 - 17:10 at
GAS room
-
Closing Remarks
Info for room
GAS room
:
Click here to go to the room on Midspace
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Thu 21 Nov 12:29