Leveraging Self-Adaptive Systems and Generative AI for Personalizing Educational Serious Games: Architecture and Future Challenges
SHORT
The integration of self-adaptive systems (SAS) with Generative Artificial Intelligence (GAI) opens new possibilities to improve serious games (SG) by enabling dynamic adjustments in gameplay, customized content, and personalized learning experiences. This vision paper explores the potential of combining GAI with the MAPE-K framework to enable the generation and adaptation of real-time content in SGs. We propose a framework that addresses key challenges, including generalizing to different SGs, validating AI-generated content in real time, and tailoring content to individual players, while discussing future challenges such as managing conflicting goals, handling uncertainty, and defining robust evaluation metrics. Practical examples and an adaptable system architecture illustrate the framework envisioned. Finally, we discuss the challenges of evaluating SAS in this domain and outline future research directions.
Mon 28 AprDisplayed time zone: Eastern Time (US & Canada) change
16:00 - 17:30 | Session 4: CPS, Robotics, and Serious Games Research Track at 204 Chair(s): Ivana Dusparic Trinity College Dublin, Ireland | ||
16:00 25mTalk | Adaptive Human-Robot Collaborative Missions using Hybrid Task PlanningFULL Research Track Gricel Vázquez University of York, UK, Alexandros Evangelidis University of York, UK, Sepeedeh Shahbeigi University of York, UK, Simos Gerasimou University of York | ||
16:25 25mTalk | Context-Role Oriented Programming in Julia: Advancing Swarm ProgrammingFULL Research Track Christian Gutsche Boysen-TU Dresden-Graduiertenkolleg; Technische Universität Dresden, Sebastian Götz Technische Universität Dresden, Volodymyr Prokopets Technische Universität Dresden, Uwe Aßmann TU Dresden, Germany | ||
16:50 15mTalk | Modeling Safe Adaptation Spaces for Self-Adaptive Systems Using Contextual Safety Concept TreesSHORT Research Track Andreas Kreutz Fraunhofer Institute for Cognitive Systems IKS, Gereon Weiss Fraunhofer IKS, Mario Trapp Technical University of Munich | ||
17:05 15mTalk | Leveraging Self-Adaptive Systems and Generative AI for Personalizing Educational Serious Games: Architecture and Future ChallengesSHORT Research Track Antonio Bucchiarone DISIM, University of L'Aquila, Federico Bonetti Fondazione Bruno Kessler, Enes Yigitbas Paderborn University | ||
17:20 10mOther | Discussion Session 4 Research Track |