Tue 16 Nov 2021 03:00 - 04:00 at Wallaby - ASE4Games Workshop
Mathieu has 10 years of experience in software quality and productivity. He obtained his Ph.D from the Intelligent System Logging and Monitoring lab (Concordia, Montréal, Canada) in 2018 and he’s now a Technical Architect dedicated to Research & Development on software quality, productivity, debug and profiling. He presented at various international scientific conferences such as SANER (Software Analysis, Evolution, and Reengineering), MSR (Mining Software repositories), WCRE (Working Conference on Reverse Engineering) or CPPCON. He also wrote several books on open-source technologies such as Angular, Solr or Magento.
Tue 16 NovDisplayed time zone: Hobart change
Tue 16 Nov
Displayed time zone: Hobart change
01:00 - 05:10 | |||
01:00 10mDay opening | Welcome and Opening [Workshop] ASE4Games 2021 | ||
01:10 25mPaper | Automated Game Testing Using Computer Vision Methods [Workshop] ASE4Games 2021 Ciprian Paduraru University of Bucharest, Alin Stefanescu University of Bucharest, Miruna Gabriela Paduraru University of Bucharest
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01:35 15mPaper | Rebuilding Games at Runtime [Workshop] ASE4Games 2021 Diego Castro Federal University of Rio de Janeiro, Claudia Werner Federal University of Rio de Janeiro | ||
01:50 15mBreak | Break 1 [Workshop] ASE4Games 2021 | ||
02:05 25mPaper | Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems [Workshop] ASE4Games 2021 Antonio Bucchiarone Fondazione Bruno Kessler, Trento, Italy, Antonio Cicchetti Mälardalen University, Enrica Loria Graz University of Technology, Austria, Annapaola Marconi Fondazione Bruno Kessler, Trento, Italy | ||
02:30 15mPaper | Metrics for Assessing Gamers’ Satisfaction: Exploring the Graphics Factor [Workshop] ASE4Games 2021 Stylianos Gkikas , Christina Volioti University of Macedonia, Nikolaos Nikolaidis University of Macedonia, Apostolos Ampatzoglou University of Macedonia, Alexander Chatzigeorgiou University of Macedonia, Ignatios Deligiannis Alexander Technology Educational Inst. of Thessaloniki | ||
02:45 15mBreak | break 2 [Workshop] ASE4Games 2021 | ||
03:00 60mKeynote | Automated Software Engineering for AAA Games [Workshop] ASE4Games 2021 | ||
04:00 60mPanel | Round table [Workshop] ASE4Games 2021 | ||
05:00 10mDay closing | Closing [Workshop] ASE4Games 2021 |