ICST 2024
Mon 27 - Fri 31 May 2024 Canada

This program is tentative and subject to change.

Thu 30 May 2024 14:40 - 15:00 at Room 2 - Verification and Testing

As the game industry continues to evolve in popularity, testing the experience of players becomes crucial for attracting and retaining players in the highly competitive market. However, the absence of automated methods for articulating and verifying player experience (PX) specifications led us to introduce EmoSTL, a specialized language that extends Linear Temporal Logic with spatial and time-interval expressions, enabling the capture of complex temporal and spatial aspects of players’ emotions and their experiences within games. We conducted a user study to collect suggestive PX requirements for a game under test to assess the capabilities of EmoSTL. Findings reveal that the language formalizes 92 percent of the set PX requirements, and with runtime verification, several PX design issues are identified in the game. Moreoever, EmoSTL performance evaluation demonstrates its linear execution time, showcasing the language potential usage in automated PX testing of games.

This program is tentative and subject to change.

Thu 30 May

Displayed time zone: Eastern Time (US & Canada) change

14:00 - 15:00
Verification and TestingIndustry / Journal-First Papers / Research Papers at Room 2
14:00
20m
Industry talk
Randomised Testing of the Compiler for a Verification-Aware Programming Language
Industry
Alastair F. Donaldson Imperial College London, Dilan Sheth Imperial College London, Jean-Baptiste Tristan Amazon Web Services, Alex Usher Imperial College London
14:20
20m
Long-paper
Automatically Generating Test Cases for Safety-Critical Software via Symbolic Execution
Journal-First Papers
Elson Kurian University of Milano Bicocca, Daniela Briola University of Milano Bicocca, Pietro Braione University of Milano-Bicocca, Giovanni Denaro University of Milano - Bicocca
14:40
20m
Research paper
EmoSTL: Formal Spatial-Temporal Verification of Emotion Specifications in Computer Games
Research Papers
Saba Gholizadeh Ansari Utrecht University, Wishnu Prasetya Utrecht University, Frank Dignum Umea University, Mehdi Dastani , Gabriele Keller Utrecht University