Tue 7 - Fri 10 October 2025 Raleigh, North Carolina, United States
Plenary
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Tue 7 Oct

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09:00 - 10:30
09:00
15m
Day opening
Introduction
Workshops and Tutorials

09:15
15m
Talk
Enhancing Developer Comprehension of Error Notifications through Visual Aids
Workshops and Tutorials
Stefano Casafranca Austin Community College
09:30
15m
Talk
Understanding User Perceptions of Automated Dark Pattern Detection Online
Workshops and Tutorials
Ryan Wood Virginia Tech, Chris Brown Virginia Tech
09:45
15m
Talk
Do LLM-Generated Resumes Make Me More Qualified? An Observational Study of LLMs For Resume Generation and Matching Tasks
Workshops and Tutorials
Swanand Vaishampayan Virginia Tech, Chris Brown Virginia Tech
10:00
15m
Talk
ParticipantGuide: Promoting Transparency in Human-Centric User Studies
Workshops and Tutorials
Minhyuk Ko Virginia Tech, Shawal Khalid Virginia Tech, Chris Brown Virginia Tech
10:15
15m
Talk
Group Discussion (Paper Talks Q/A)
Workshops and Tutorials

10:30 - 11:00
10:30
30m
Coffee break
Break
Catering

11:00 - 12:30
11:00
60m
Other
Group Discussion (Programmer-Centered Research)
Workshops and Tutorials

12:00
30m
Talk
Workshop Talk
Workshops and Tutorials
Sandeep Kuttal North Carolina State University
12:30 - 14:00
12:30
90m
Lunch
Lunch
Catering

14:00 - 15:30
14:00
30m
Talk
Hands-On Activity (Activity with VSCode + LiveShare)
Workshops and Tutorials

14:30
15m
Talk
Hands-On Activity (Warm Up Activity with Zoom)
Workshops and Tutorials

14:45
30m
Talk
Inclusive HCI Method
Workshops and Tutorials

15:15
15m
Live Q&A
Survey/DIscussion
Workshops and Tutorials

15:30 - 16:00
15:30
30m
Coffee break
Break
Catering

16:00 - 17:30
16:00
30m
Day closing
Closing
Workshops and Tutorials

16:30
25m
Talk
Hands-On Activity (Activity with FigJam)
Workshops and Tutorials

16:55
5m
Live Q&A
Survey/Discussion (Discussion on Inclusive Design)
Workshops and Tutorials

Unscheduled Events

Not scheduled
Talk
Paper Talks
Workshops and Tutorials

Not scheduled
Talk
Group brainstorming session
Workshops and Tutorials

Call for Workshops and Tutorials

The 2025 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) invites proposals for workshops and tutorials to be held in conjunction with the symposium. VL/HCC 2025 workshops are small meetings intended to foster discussion in an area related to the symposium. Tutorials allow conference attendees to expand their knowledge by introducing researchers to emerging areas or new technologies or providing an overview of the state of the art in an existing research area. Workshops and tutorials should be on topics related to the conference, such as (but not limited to): visual languages; human aspects and psychology of software development and language design; end-user development, adaptation and programming; representations and user interfaces; modeling; thinking more deeply about code; future of work with AI; low-code/no-code paradigms; and education and computational thinking. This year’s special theme is “Human-AI Collaboration”, and workshops and tutorials around this topic are highly appreciated.

Prospective workshop and tutorial organizers must submit a proposal package, which will be reviewed by the Workshops and Tutorials chairs, and may either be accepted or rejected. The preferred format for workshops and tutorials is either a half-day or full-day standalone session. However, we are also happy to consider alternative or experimental topics and formats. If the workshop/tutorial is accepted, then both the symposium organizers and the workshop/tutorial organizers will publicize the event to help ensure that it draws a sufficient number of attendees. Please note that an accepted workshop/tutorial may be canceled due to low registration if the number of participants (including the organizers) is less than twelve.

Accepted workshops have the possibility to publish their proceedings in a VL/HCC accompanying volume published by IEEE CPS.

To motivate participation in the workshops, we will try to keep the cost of registration as low as possible (see Table below).

Workshop Day 1 Early Registration Amount
Full-Day Member Fee $185.00
Full-Day Non-Member Fee $225.00
Full-Day Student Member Fee $130.00
Full-Day Student Non-Member Fee $160.00
Half-Day Member Fee $140.00
Half-Day Non-Member Fee $100.00
Half-Day Student Member Fee $100.00
Half-Day Student Non-Member Fee $120.00

Submissions can be sent at any time and will be assessed on a rolling basis. Please submit proposals via email.

Instructions for Workshop Proposals

The workshop proposal package must contain a summary sheet for the proposal that lists:

  1. The workshop details:
    • The title of the workshop
    • Names, contact information for all organizers (one organizer should be highlighted as the contact for the workshop chairs)
    • Organizers’ backgrounds
    • URL to a preliminary workshop web page (optional). For existing workshop series, a URL for a previous edition suffices.
  2. A description of the topic and rationale for the workshop, including a brief description of why the workshop will be relevant to VL/HCC attendees
  3. A detailed plan for carrying out the workshop, including:
    • The method for soliciting papers from potential attendees
    • The method for selecting attendees from submitted papers
    • An approximate schedule for the workshop
    • An approximate number of expected participants
    • A brief description of any post-workshop activities (e.g. curating a journal special issue).
    • Proceedings plans, if any
  4. A Call for Participation document (500 words or less) that can be used to advertise the workshop on mailing lists, the VL/HCC web site, etc. We strongly recommend that organizers plan their workshop to encourage interaction among the attendees and avoid structuring the workshop as a long series of individual paper presentations. Note also that workshops are not courses where an instructor teaches the attendees (see Tutorials below for this instead).

Please send to the WS chairs: Chris Brown and Dulaji Hidellaarachchi

Instructions for Tutorial Proposals

Prospective tutorial instructors must submit a tutorial proposal package, which will be reviewed by the Workshops and Tutorials chairs and may either be accepted or rejected. If the tutorial is accepted, then both the conference organizers and the tutorial instructors will publicize the tutorial to ensure that a sufficient number of attendees will choose to attend the tutorial. The tutorial package must contain:

  1. A course abstract of at most 500 words that lists:
    • Title
    • Instructor(s) name and affiliation
    • Course duration
    • Description of the benefits that attendees will receive from this course, the features of the course, and background on the instructor(s)
  2. A course description of 1–4 pages. This should contain:
    • Proposed duration of the tutorial (half day or full day, though shorter tutorials could also be proposed)
    • Learning objectives
    • Justification: Why will this tutorial be of interest to the VL/HCC community?
    • Content: Describe in detail the material that will be covered.
    • Presentation format and schedule: Describe in detail the format of the presentation and how it will be organized.
    • Tutorial history: Describe the history of the tutorial, if any.

Please send to the WS chairs: Chris Brown and Dulaji Hidellaarachchi

Call: WS on Designing for Everyone

Advancing User Experience Through Human-Centric Design Methodologies

Description of the Workshop

Human-centric design aims to address and prioritize the needs of all users within software beyond systems tailored specifically for diverse individuals to underscore equal access to opportunities and resources. Human-centric design enhances software accessibility by embracing a broader population across gender, race, ethnicity, culture, sexual orientation, physical and cognitive disability, geographical region, language dialect, socio-economic status, age, and experience.

The lack of diversity in Computer Science causes broader populations to be overlooked, leading to exclusion of their concerns and considerations in software design. Designing for Everyone aims to foster discussion on current and emerging HCI human-centric design methodologies, regardless of the potential gap in software practitioners, exchanging ideas on human-centric software creation, in an effort to advance human-centric computing.

Expected Workshop Outcomes

We expect that the workshop will gather a dynamic and diverse group of interdisciplinary academic researchers and industry professionals, united by a shared passion for advancing inclusivity.

We expect to foster a discussion on the role of human-centric design in HCI, SE and the impact on software. The workshop will facilitate the exchange of human-centric design best practices, enabling participating authors to improve their current design methodology.

We expect that the workshop will support the application of current and emerging HCI methodologies to promote human-centric design.

Workshop Topics

We invite participating authors to submit Extended Abstracts, Research Papers, and Position Papers on human-centric design, focusing on how to promote human-centric design methodologies for all individuals. Submissions can address human-centric design across various populations in:

  1. User Experience (UX) Design: Personas, prototyping, walkthroughs
  2. Collaboration: Team, human-AI, pair programming
  3. AR/VR: Augmented reality and virtual reality environments
  4. Video Games: Video game design
  5. AI/ML: Bias, stereotyping, fairness, trust, ethics
  6. Large Language Models (LLMs): Conversational agents, chatbots
  7. Education: CS, SE, and HCI education for K-12, undergraduate, and graduate students
  8. Software Engineering: Technology design, autonomous systems, facial recognition
  9. **Accessibility: **Technology, software development, empirical studies
  10. Algorithms: Natural language processing (NLP), human-robot interaction (HRI)
  11. Ethics/Policy: Data privacy, security, regulation
  12. Fashion: Wearable technology, virtual clothing for avatars, social shopping platforms

Workshop Agenda

The following is a framework for the program of the Workshop:

Time Program Event
13:30-14:00 Workshop Introduction and Icebreakers
14:00-14:45 Workshop Participant Lightning Talks
14:45-15:15 Roundtable Discussion on Inclusive Design Methodologies
15:15-15:30 Introduction of Small Group Activity
15:30-16:00 Refreshment Break
16:00-17:15 Small Group Activity, Share Out and Discussion
17:15-17:30 Workshop Closing

Guidelines to Prospective Authors

Prospective authors should submit their proposals in PDF format. They are welcome to submit ideas exploring the workshop topics in the form of Extended Abstracts, Research Papers, and Position Papers.

Extended Abstracts should be a maximum of 800-words on both existing research and potential future directions in human-centric design methodologies.

Research Papers should be a minimum of 4 pages and a maximum of 8 pages in length, with an optimal length of 6 pages.

Position Papers or Best Practices submissions should offer insightful analysis or best practices in the field, supported by evidence or experience. Position papers should be a minimum of 4 pages and a maximum of 8 pages in length, with an optimal length of 6 pages.

Workshop Deadlines

Submission of Workshop contributions 25 July 2025
Authors notified of decisions on acceptance 11 August 2025
Camera-ready deadline for accepted submissions 18 August 2025

Organizers

Shandler A. Mason samason4@ncsu.edu

Sandeep Kaur Kuttal skuttal@ncsu.edu