Learning to program has become common in schools, higher education and individual learning. Although testing is an important aspect of programming, it is often neglected in education due to a perceived lack of time and knowledge, or simply because testing is considered less important or fun. To make testing more engaging, we therefore introduce Code Critters, a Tower Defense game based on testing concepts: The aim of the game is to place magic mines along the route taken by small “critters” from their home to a tower, such that the mines distinguish between critters executing correct code from those executing buggy code. Code is shown and edited using a block-based language to make the game accessible for younger learners. The mines encode test inputs as well as test oracles, thus making testing an integral and fun component of the game.
Sun 16 AprDisplayed time zone: Dublin change
16:00 - 17:30 | |||
16:00 10mPaper | Intracompany Training in Software Testing: Experience Report TestEd A: Iosif Itkin Exactpro Systems, A: Natia Sirbiladze Exactpro Systems, A: Elena Treshcheva Exactpro Systems, A: Rostislav Yavorskiy Exactpro Systems | ||
16:10 10mPaper | Code Critters: A Block-Based Testing Game TestEd A: Philipp Straubinger University of Passau, A: Laura Caspari University of Passau, A: Gordon Fraser University of Passau Pre-print | ||
16:20 20mPaper | ChatGPT and Software Testing Education: Promises & Perils TestEd A: Sajed Jalil George Mason University, A: Suzzana Rafi , A: Thomas LaToza George Mason University, A: Kevin Moran George Mason University, A: Wing Lam George Mason University Pre-print | ||
16:40 50mPanel | Panel Discussion on ChatGPT TestEd |