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Mon 20 - Fri 24 September 2021
The objective of the RE 2021 Posters and Tool Demonstrations Track is to demonstrate and discuss the very early methods and new or mature tools that advance RE research and practice. This is a highly interactive track, which gives an opportunity to researchers and practitioners to practically demonstrate and try out their methods and tools with the attendees.

Submission Instructions

Poster and Demos authors are invited to submit:

1 - Original extended abstract (max 2 pages)
that has not been submitted for review or publication elsewhere. Detailing:
the intended users of the tool/method;
the RE challenge addressed;
the methodology (and tool) that underpins it;
Any method validation or tool evaluation pilots/studies conducted to date, and how the work relates to other industrial or research efforts.


2 - An annex (max 2 pages)
explaining clearly how the work described in the extended abstract is to be presented at the conference. The annex should emphasize interaction potential and explaining how an engaging participant experience will be achieved. It may contain images of screenshots, URLs leading to more information about the work, e.g., a preliminary version of a 1-minute video clip for a poster or demo.

Extended abstracts for both posters and demos must be written in English and conform to the IEEE formatting instructions. The extended abstract may include a small number of references and helpful figures. The extended abstract and its annex must be submitted as one file in pdf format via Easy Chair, the total length of which must not exceed 2 + 2 pages.

At least one author of each accepted paper must register to and attend the conference in order to present their paper.

Accepted Posters and Demos

Given the health-related concerns and uncertainty around conference travel, RE’21 will support fully virtual participation (even if normal travel is restored in time for the conference itself). Thus, all accepted posters and demos will be required to:
1- Submit 10 min. video of the tool/method demonstration.
This video will be made available for RE’21 attendees (as virtual participation and time zone differences may impede all interested participants from session attendance).

2- Carry out at least two live demonstrations with the attendees.
At least one of the demonstrations will be organised for the fully on-line participants. These demonstrations will NOT use the above-mentioned video recordings, but will require the presenters to demonstrate the methods/tools (e.g., either through a shared screen, or common online interface) and discuss the presented solution with attendees in live settings.

  Submission Instructions in a Nutshell  

Submit an Extended Abstract (2 pages) and an Annex (2 pages) by June 24th, 2021

Submissions are SINGLE-Blind

Submissions must be English, in IEEE format

Submit via EasyChair (select Poster and Tool Demos option)

Call for Posters & Tool Demos

We seek demos that explicitly give the audience the opportunity to gain interactive experience on how a requirements engineering tool, method or technique can be applied (e.g., participants may try out the tools in an experiment-like and role-playing setting).
This track also allows the authors to share more technical and practical details, such as the tool’s implementation and usage issues, data models and representations, APIs for tool and data access. For the method demonstrations, such issues as challenges of validation design, user engagement and training, skill shortages and alike can be discussed.

We invite two kinds of submissions:

Method/approach demonstrations and
Tool demonstrations

Both submissions must describe novel aspects of early the proposed methods or tools.

The submissions must convey the following:

the intended users of the tool/method;
the RE challenge addressed;
the methodology (and tool) that underpins it; and
Any method validation or tool evaluation pilots/studies conducted to date.

We welcome submissions that incorporate engaging media, including (but not limited to) for instance:

A hands on (online) live demo of proposed requirements engineering tools for attendees to try out;
Video samples from the industrial or educational application of requirements engineering techniques;
Games exploring the main concepts of the requirement engineering tool, method, or technique; or
Examples of the use of rich media in requirements engineering, including requirements visualizations, multimedia requirements documents, scenarios, storyboards, and vision/concept materials.