EASE 2025
Tue 17 - Fri 20 June 2025 Istanbul, Turkey
Tue 17 Jun 2025 09:15 - 10:15 at Workshop Room - Opening

A common problem in software testing teaching is the negative perception that students sometimes have of this topic, since they are generally more engaged in ‘constructive’ activities, such as software design and implementation. In my experience as a Software Testing teacher in the academy, I observed that it is not always easy to convince students of the theoretical and practical importance of testing, squeezed between more appealing and trendy subjects. A good solution is to alternate theoretical teachings and practical activities to be carried out during the course. These practical activities can be more engaging when they are organized in a gamification framework, bringing real problems to a playful context. Several approaches for teaching testing topics by gamification have recently experimented at the University of Naples in the context of the European project called ENACTEST, providing positive feedback from students in terms of engagement and acquired competencies.

Porfirio Tramontana - LEARNER 2025 Keynote (Porfirio_keynoteLearner2025.pdf)4.25MiB

Tue 17 Jun

Displayed time zone: Athens change

09:00 - 10:15
09:00
15m
Social Event
Welcome (LEARNER)
LEARNER
Mehrdad Saadatmand RISE Research Institutes of Sweden
09:15
60m
Keynote
Keynote: Teaching Software Testing with Gamification in Naples
LEARNER
K: Porfirio Tramontana University of Naples Federico II
File Attached