ICSE 2022 (series) / GAS 2022 (series) / 6th International Workshop on Games and Software Engineering: Engineering fun, inspiration, and motivation /
Developing Games with Data-Oriented Design
Fri 20 May 2022 14:52 - 15:12 at GAS room - Paper Session: Game Design & Simulation Chair(s): Dayi Lin
Paper Abstract: Data-Oriented Design (DOD) is a software design process used in the commercial game industry for medium to large scale (AAA) games that revolves around data as the central design focus. The lack of study of DOD is primarily due to a mistaken belief that it is a selection of individual and independent tools rather than a cohesive design process. DOD is presented as a cohesive process and examples of DOD are shown. The history and focus of DOD is described as well as how DOD is used in commercial
Fri 20 MayDisplayed time zone: Eastern Time (US & Canada) change
Fri 20 May
Displayed time zone: Eastern Time (US & Canada) change
14:30 - 15:45 | |||
14:32 20mShort-paper | Towards Self-Adaptive Game Logic GAS Byron Devries Grand Valley State University, Erik Fredericks Grand Valley State University, Jared Moore Grand Valley State University | ||
14:52 20mShort-paper | Developing Games with Data-Oriented Design GAS Jessica Bayliss Rochester Institute of Technology | ||
15:12 25mFull-paper | Pedestrian motion in simulation applications using deep learning GAS |
Information for Participants
Fri 20 May 2022 14:30 - 15:45 at GAS room - Paper Session: Game Design & Simulation Chair(s): Dayi Lin
Info for room GAS room: