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ICSE 2022
Sun 8 - Fri 27 May 2022
Fri 20 May 2022 14:52 - 15:12 at GAS room - Paper Session: Game Design & Simulation Chair(s): Dayi Lin

Paper Abstract: Data-Oriented Design (DOD) is a software design process used in the commercial game industry for medium to large scale (AAA) games that revolves around data as the central design focus. The lack of study of DOD is primarily due to a mistaken belief that it is a selection of individual and independent tools rather than a cohesive design process. DOD is presented as a cohesive process and examples of DOD are shown. The history and focus of DOD is described as well as how DOD is used in commercial

Fri 20 May

Displayed time zone: Eastern Time (US & Canada) change

14:30 - 15:45
Paper Session: Game Design & SimulationGAS at GAS room
Chair(s): Dayi Lin Centre for Software Excellence, Huawei, Canada
14:32
20m
Short-paper
Towards Self-Adaptive Game Logic
GAS
Byron Devries Grand Valley State University, Erik Fredericks Grand Valley State University, Jared Moore Grand Valley State University
14:52
20m
Short-paper
Developing Games with Data-Oriented Design
GAS
Jessica Bayliss Rochester Institute of Technology
15:12
25m
Full-paper
Pedestrian motion in simulation applications using deep learning
GAS
Ciprian Paduraru University of Bucharest, Miruna Gabriela Paduraru University of Bucharest

Information for Participants
Fri 20 May 2022 14:30 - 15:45 at GAS room - Paper Session: Game Design & Simulation Chair(s): Dayi Lin
Info for room GAS room:

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