ICSE 2026
Sun 12 - Sat 18 April 2026 Rio de Janeiro, Brazil

1st International Workshop on User Interface and Experience for Software Engineering

User interfaces (UI) and user experiences (UX) form the foundation of how people interact with modern software systems. With the proliferation of mobile, web, desktop, and multi-modal platforms, designing, implementing, testing, and evolving UIs has become central to modern software engineering. Beyond visual layout and interaction patterns, UI development today spans accessibility, personalization, automation, and seamless integration with backend logic and services. As AI technologies, such as large language models (LLMs), vision-language systems, and intelligent agents, increasingly support or automate UI interactions, a new wave of opportunities and challenges emerges at the intersection of UI/UX and software engineering.

This workshop aims to build a community around UI/UX engineering as a rigorous multidisciplinary research agenda within software engineering. It will highlight the unique challenges of engineering user interfaces, especially in the context of intelligent systems, cross-platform apps, accessibility compliance, and human-centric requirements. Through this forum, we hope to inspire new methodologies, tools, and benchmarks that reflect the evolving nature of UI and its growing impact on software quality, reliability, and user experience.

The primary objectives of this workshop are to:

  • Share cutting-edge research and practices in user interface engineering, including designing, developing, testing, repair, evolution, accessibility, and AI-driven interaction.

  • Facilitate discussions among researchers and practitioners from diverse fields, including software engineering, HCI, AI, and design communities, to address UI/UX challenges with both technical rigor and user-centered focus.

  • Shape the research roadmap for UI/UX engineering by identifying foundational questions, bridging gaps in current techniques, and inspiring actionable future directions.

Call for Papers

Topics of interest include, but are not limited to:

  • AI-Enhanced UI/UX in Software Engineering

    • UI generation, repair, or transformation
    • Intelligent GUI testing
    • Agents for GUI automation
    • Usability evaluation
    • Personalization and accessibility
    • Human-in-the-loop UI adaptation and co-design with AI
  • UI/UX-Centric Software Engineering

    • Methods for UI code analysis, maintenance, and evolution
    • Cross-platform UI consistency checking and testing
    • UI-driven software testing and test case generation
    • Engineering practices for accessibility (A11y)
    • UI/UX requirements engineering
  • Benchmarks, Tooling, and Methodologies

    • UI/UX datasets for learning, testing, or empirical study
    • UI/UX metrics for evaluation
    • Cross-platform or cross-device frameworks
    • Benchmarks and evaluation for UI/UX engineering
    • Open-source tools supporting UI/UX in SE workflows
  • Emerging Themes and Interdisciplinary Work

    • Multimodal or immersive UI systems (e.g., AR/VR, voice/UI hybrids, avionics, etc.)
    • Privacy, trust, and ethics in adaptive or personalized UIs
    • Integration of HCI and SE methods for UI/UX research

Submission Guidelines

We invite the following types of submissions:

  • Full papers (research or experience): up to 8 pages including references, on novel approaches, tools, datasets, or studies

  • Short papers (research or experience): up to 4 pages including references, on novel ideas and positions that have yet to be fully developed

  • Extended abstracts: up to 5 pages including references, on position papers, early ideas, or reflections on practical challenges or lessons learned in UI/UX engineering

Note: As per the new ACM policies for open-access publishing, extended abstracts will be free of Article Processing Charges (APCs).

All submissions must be in English, in PDF format, and must not exceed the page limits listed above. The workshop follows a single-anonymous review process. Submissions should be made via HotCRP. Note that this year, the official “ACM Primary Article Template” should be used for submissions, which can be obtained from the ACM Proceedings Template page. LaTeX users should use the sigconf option and the review (to produce line numbers for easy reference by the reviewers) options. To that end, the following LaTeX code can be placed at the start of the LaTeX document: \documentclass[sigconf,review]{acmart}.

Other detailed submission policies and formatting guidelines are aligned with the ICSE 2026 Research Track submission process (https://conf.researchr.org/track/icse-2026/icse-2026-research-track#submission-process).