Respond to Change or Die: An Educational Scrum Simulation for Distributed Teams
Fri 13 May 2022 13:15 - 13:20 at ICSE room 6 - Soft Skills 2 Chair(s): Charles Wallace
Scrum, currently the most popular Agile method in industry, is simple to understand but difficult to master. Scrum is best learned in practice by trying it out, e.g. through different Scrum simulations. During the Covid-19 pandemic we could not use the traditional face-to-face Scrum Lego simulation, but had to create something suitable to the online environment. In this paper, we present a Scrum online simulation for distributed teams that we created on top of a multiplayer game “Don’t Starve Together” (DST) through iterative reflective work and analysis. We run the simulation with 25 Scrum teams on four different courses with participants from eight universities located in three countries. We collected feedback from 244 users by analysing 196 student learning diaries, and 84 student evaluation surveys, and running a retrospective with 19 industry participants. The participants’ reaction was highly positive. The main reported learning outcomes were communication, estimation, Scrum in practice, communication and collaboration with industry Product Owners, Scrum events, work organisation, teamwork, and prioritisation.
Thu 12 MayDisplayed time zone: Eastern Time (US & Canada) change
Fri 13 MayDisplayed time zone: Eastern Time (US & Canada) change
13:00 - 14:00 | Soft Skills 2SEET - Software Engineering Education and Training at ICSE room 6 Chair(s): Charles Wallace Michigan Technological University, USA | ||
13:00 5mTalk | "Can You Help Me?" An Experience Report of Teamwork in a Game Coding Camp for Autistic High School Students SEET - Software Engineering Education and Training Makayla Moster Clemson University, Ella Kokinda Clemson University, Matthew Re Clemson University, James Dominic Clemson University, Jason Lehmann Aspiritech, Andrew Begel Microsoft Research, Paige Rodeghero Clemson University Pre-print Media Attached | ||
13:05 5mTalk | Can Pre-class GitHub Contributions Predict Success by Student Teams? SEET - Software Engineering Education and Training Jialin Cui North Carolina State University, Runqiu Zhang University of Virginia, Ruochi Li North Carolina State University, Kaida Lou North Carolina State University, Chengyuan Liu North Carolina State University, Yunkai Xiao North Carolina State University, Qinjin Jia North Carolina State University, Edward Gehringer North Carolina State University DOI Pre-print Media Attached | ||
13:10 5mTalk | A Project-Based Collaboration between Software Engineering and Criminology Students: Building Applications to Understand Racial Injustice in the Criminal Justice System SEET - Software Engineering Education and Training S. Monisha Pulimood The College of New Jersey, Margaret Leigey The College of New Jersey, Diane C. Bates The College of New Jersey, Kim Pearson The College of New Jersey, Supriya Mishra The College of New Jersey Pre-print Media Attached | ||
13:15 5mTalk | Respond to Change or Die: An Educational Scrum Simulation for Distributed Teams SEET - Software Engineering Education and Training Emily Laue Christensen IT University of Copenhagen, Maria Paasivaara LUT University, Finland & Aalto University, Finland Pre-print Media Attached | ||
13:20 5mTalk | Student-Sponsored Projects in a Capstone Course: Reflections and Lessons Learned SEET - Software Engineering Education and Training Ethan Bütt University of Nebraska - Lincoln, Suzette Person University of Nebraska-Lincoln, Christopher Bohn University of Nebraska - Lincoln Pre-print Media Attached |