We solicit original, unpublished research papers on computing technologies and visual languages for modelling, programming, communicating, and reasoning, which are easier to learn, use or understand by humans than the current state-of-the-art. Papers should focus on efforts to design, formalize, implement, or evaluate those technologies and languages. This includes tools and visual languages intended for general audiences (e.g., professional or novice programmers, or the public) or domain-specific audiences (e.g., people working in business administration, production environments, healthcare, urban design or scientific domains). See Call for Papers and Accepted Papers.
Wed 12 Aug
|12:00 - 12:15|
|Welcome Day 1|
Craig AnslowVictoria University of Wellington, Felienne HermansLeiden University, Steven TanimotoUniversity of Washington, SeattlePre-print
|14:15 - 14:30|
|Using Hypotheses as a Debugging AidFull paper|
Research PapersAuthorizer link
|14:30 - 14:45|
|Find Unique Usages: Helping Developers Understand Common UsagesFull paper|
Emad AghayiGeorge Mason University, Aaron MasseyGeorge Mason University, Thomas LaTozaGeorge Mason UniversityAuthorizer link Pre-print File Attached
|14:45 - 15:00|
|A Case Study of Software Security Red Teams at MicrosoftFull paper|
Research PapersAuthorizer link
|15:00 - 15:07|
|Refactoring from 9 to 5? What and When Employees and Volunteers Contribute to OSSShort paper|
Luiz Felipe Fronchetti DiasUniversity of São Paulo, Caio BarbosaPUC-RJ, Gustavo PintoUFPA, Igor SteinmacherNorthern Arizona University, Baldoino FonsecaFederal University of Alagoas (UFAL), Márcio RibeiroFederal University of Alagoas, Brazil, Christoph TreudeThe University of Adelaide, Daniel Alencar Da CostaUniversity of OtagoAuthorizer link
Thu 13 Aug
|06:00 - 06:15|
|Welcome Day 2|
|06:15 - 06:22|
|Visualizing Progress Tracking for Software Teams on Large Collaborative Touch DisplaysShort paper|
Brandon Scott-HillVictoria University of Wellington, Craig AnslowVictoria University of Wellington, Martin KroppUniversity of Applied Sciences Northwestern Switzerland, Magdalena MateescuUniversity of Applied Sciences Northwestern Switzerland, Andreas MeierZurich University of Applied Sciences, Jennifer FerreiraVictoria University of WellingtonAuthorizer link File Attached
|06:23 - 06:30|
|Collaborative Visual Programming Workspace for BlocklyShort paper|
Yannis ValsamakisInstitute of Computer Science (FORTH), Anthony SavidisInstitute of Computer Science (FORTH) and University of Crete, Manos AgapakisUniversity of Crete, Alex KatsarakisUniversity of CreteAuthorizer link
|06:30 - 06:45|
|Bashon: A Hybrid Crowd-Machine Workflow for Shell Command SynthesisFull paper|
Yan ChenUniversity of Michigan, Jaylin HerskovitzUniversity of Michigan, Walter LaseckiUniversity of Michigan, Stephen OneyUniversity of MichiganAuthorizer link
|07:00 - 07:15|
|“I Would Just Ask Someone”: Learning Feature-Rich Design Software in the Modern WorkplaceFull paper|
Kimia KianiSimon Fraser University, Parmit ChilanaSimon Fraser University, Andrea BuntUniversity of Manitoba, Tovi GrossmanUniversity of Toronto, George FitzmauriceAutodesk ResearchAuthorizer link
|07:15 - 07:30|
|An Automated Approach to Assessing an Application Tutorial’s DifficultyFull paper|
Shahed Anzarus SababUniversity of Manitoba, Adnan KhanUniversity of Manitoba, Parmit ChilanaSimon Fraser University, Joanna McGrenereUniversity of British Columbia, Andrea BuntUniversity of ManitobaAuthorizer link
|07:30 - 07:37|
|Using Bugs in Student Code to Predict Need for HelpShort paper|
Yana MalyshevaWashington University in St. Louis, Caitlin KelleherWashington University in St. LouisAuthorizer link
Fri 14 Aug
|12:00 - 12:15|
|Welcome Day 3|
|13:15 - 13:25|
|Understanding and Inferring Units in SpreadsheetsFull paper|
Jack WilliamsMicrosoft Research, Carina NegreanuMicrosoft Research, Andrew D. GordonMicrosoft Research and University of Edinburgh, Advait SarkarMicrosoft Research and University of CambridgeAuthorizer link
|13:30 - 13:40|
|Can Machine Learning Facilitate Remote Pair Programming? Challenges, Insights & ImplicationsFull paper|
Peter RobeThe University of Tulsa, Sandeep KuttalThe University of Tulsa, Yunfeng ZhangIBM T.J. Watson Research Center, Rachel BellamyIBM T.J. Watson Research CenterAuthorizer link
|14:00 - 14:15|
| A Study of the Effects of Narration on Comprehension and Memorability of VisualisationsJournal Paper|
Humphrey ObieMonash University, Caslon ChuaSwinburne University of Technology, Iman AvazpourSchool of Information Technology, Deakin University, Mohamed AbdelrazekDeakin University, John GrundyMonash University, Tomasz BednarzCSIRO's Data61DOI
|14:15 - 14:22|
|No-click browsing of large hierarchical dataShort paper|
Toshiyuki MasuiKeio UniversityAuthorizer link
|14:23 - 14:30|
|Towards a Tool to Translate Brazilian Sign Language (Libras) to Brazilian Portuguese and improve communication with the deafShort paper|
Research PapersAuthorizer link
|16:30 - 16:45|
Call for Papers
We solicit original, unpublished research papers on computing technologies and visual languages for modelling, programming, communicating, and reasoning, which are easier to learn, use or understand by humans than the current state-of-the-art. Papers should focus on efforts to design, formalize, implement, or evaluate those technologies and languages. This includes tools and visual languages intended for general audiences (e.g., professional or novice programmers, or the public) or domain-specific audiences (e.g., people working in business administration, production environments, healthcare, urban design or scientific domains).
Areas of interest include, but are not limited to:
- Designing Technologies that Accelerate Human Learning
- Better Ways to Teach and Learn Computational Thinking
- Interfaces that Induce or Support Creativity
- AI/ML in Support of Human Cognition
- Designing for Inclusion and Diversity
- Cognitive Amplifiers for People with Special Needs
- Collaboration Support for Creative Work
- Understanding Dynamics of Technology-Empowered Teams
- Computer Techniques to Teach Creativity & Problem Solving
- Fostering Creativity Through Coding
- Understanding Coding as Creative Problem Solving
- Visual Languages to Support Workflows for Problem Solving
This year’s special topic is “Amplifiers for Human Learning and Creativity”.
We invite two kinds of papers: * full-length research papers, up to 8 pages—plus unlimited additional pages containing only references and/or acknowledgements * short research papers, up to 4 pages—plus unlimited additional pages containing only references and/or acknowledgements. Papers must be submitted in a format suitable for anonymous review, and using the IEEE two-column conference paper format.
Papers should be submitted via the EasyChair system:https://easychair.org/conferences/?conf=vlhcc2020
To facilitate the assigning of papers to reviewers, we require paper abstracts to be submitted via EasyChair at least 1 week prior to the paper submission deadline (see Important Dates below). The abstract must be no longer than 150 words, and must be kept up to date such that it matches exactly the abstract in the submitted paper.
All accepted papers, whether full or short, should be complete, self-contained, archival contributions. Contributions from full papers are more extensive than those from short papers. Work-in-progress, which has not yet yielded a contribution, should be submitted to the Showpieces category. All submissions will be reviewed by members of the Program Committee. Submission and reviews for the technical program are managed with EasyChair. At least one author of each accepted paper is required to register for VL/HCC 2020 and present the paper at the conference. IEEE reserves the right to exclude a paper from distribution after the conference, including IEEE Xplore Digital Library, if the paper is not presented by the author at the conference.
Accepted papers will be available to conference attendees via the IEEE Open Preview program in the IEEE Xplore Digital Library (http://ieeexplore.ieee.org/). The proceedings are an official electronic publication of the IEEE in Computer Science, with an ISBN number. Be sure to use the current IEEE conference paper format (which was updated in 2018), and to select the “US letter” template:
Double Blind Reviewing We follow a lightweight double-blind reviewing process. Thus, submitted papers must not reveal the identities of authors. However, the author names will be known to the program committee in the rebuttal phase.
Both authors and reviewers are expected to make every effort to honor the double-blind reviewing process. In case of questions, please contact the Program Chairs. Authors should ensure that the submission can be evaluated without it being obvious who wrote the paper. This means leaving author names off the paper and using terms like “previous research” rather than “our previous research” when describing background. However, do not hide previous work – papers must still reference all relevant research, including that by the current authors, so reviewers can evaluate novelty. It is important that authors specify all conflicts of interest with potential reviewers during the submission phase.
Reviewers should not undertake any investigation that might lead to the revealing of authors’ identity. If identities are inadvertently revealed, please contact the Program Chairs.
The Program Chairs will check all submissions for obvious signs of lack of anonymity and may ask authors to make changes and resubmit the paper within four days of the submission deadline.